























3D Model of a dragon (rigged).
Main file: Blender 2.79
Render: Cycles Render
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FILES INCLUDED
Blender files (.blend)
- rigged model (pose 1)
- rigged model (pose 2)
- rigged model (pose 3)
- rigged model (walking cycle animation)
- rigged model (flying cycle animation with taking off and landing)
- standard model (not rigged)
3DS Max file (.max) - V-Ray Render (not rigged)
3DS Max file (.max) - Default Scanline Render (not rigged)
OBJ file (.obj)
Autodesk FBX file (.fbx)
Collada file (.dae)
Textures
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SPECIFICATIONS
Polygons: 5502
Vertices: 5679
Textures: Yes
Materials: Yes
Rigged: Yes
Animated: Yes
UV Mapped: Yes
Unwrapped UVs: Yes, non-overlapping
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TEXTURES
Extensions: .jpg (except displacement textures which are .tif)
Dimensions:
- body: 8000 x 8000 px (diffuse, normal, displacement)
- tongue: 4000 x 4000 px (diffuse, normal, displacement)
- bottom teeth: 4000 x 4000 px (diffuse, normal, displacement)
- upper teeth: 4000 x 4000 px (diffuse, normal, displacement)
- eye: 4000 x 4000 px (diffuse)
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full animation (blender): https://www.youtube.com/watch?v=sVguqdYbn_M&feature=youtu.be
rig layout (blender): https://www.youtube.com/watch?v=h55XBf-ZEDE
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best regards,
v-multi
walking cycle animation (blender): https://v-multi.deviantart.com/art/Dragon-Walking-Cycle-739437438
flying cycle animation (blender): https://v-multi.deviantart.com/art/Dragon-Flying-Cycle-739439340
https://www.vmulti.pt/index-eng.htm
https://www.deviantart.com/v-multi